PaRARGdox 127
Pre-briefing: So Kaycee is likely thinking that Ambrosia might not be up to the task of dealing with a long time-slip. The main problem for any time traveller – even one that can actually travel through time, albeit only one minute within their own consciousness – is convincing people a future thing is going to happen, and that they’re not bonkers. Of course, most people know Ambrosia can travel back one minute… but several hours? Especially after always saying she can’t? Anyway, regardless of that, Kaycee’s realised there’s no point in Ambrosia going back and not knowing enough to really make a difference. But how to make her realise that without tipping one’s hat and revealing the plan??
Rochelle’s “suicide” mission: Rochelle’s lime-looped attack on a Rarg can be found in the sequence starting on page 7.65!
Alas, poor Morgana…: RWe’ve seen Ambrosia encounter at least one dead friend, fellow first-year cadet Morgana… see page 7.81.
Patrons: Over on Patreon page 130 is now up – page 131 soon…
Next update: Sunday October 17, 2021: Where’s Brelvis been? The answer probably won’t surprise you.
Kaycee is putting in the groundwork.
“The answer probably won’t surprise you” 🤦♂️ I might have known.
This interaction between Ambrosia and Kaycee looks like it might be important later 🧐
At this point, I don’t think Kaycee even has enough intel to prevent this disaster. We’re still waiting for the shoe to drop diegetically from MagUS that Prometheus Genesis Corp is responsible for all of this.
However . . . if Paradoximan can not only modify the limitations of Paz’s time slip to allow for a bigger temporal gap, but also allow -everyone- to (at least) retain some feeling of deja vu of these events, then a LOT of good could be done.
. . . and also a lot of evil! *wink wink, nudge nudge*
I’ve hinted at it a few times in other posts, but haven’t explicitly stated it. May as well do so now:
One of my theories is that with the time dilation which takes place due to the black hole weapon, coupled with the existence of Olaf, Paradoximan, and Paz; we will have a confluence of the necessary ingredients to basically transport the soul-fragments of (nearly) EVERYONE who dies in the disaster through Paz to the prior point in time.
LOTS and lots of trauma, to be sure, for everyone. But also a way to not lose all the character development which has taken place while also preserving this timeline.
And, of course, there’s no guarantee that everyone’s soul fragments will wind up in the correct bodies. Lots of potential for people to share experiences with their peers (and rivals).
But we will have to wait to see how this all pans out.
Well, since Rochelle is a recognized ‘super-genius’, Kaycee doesn’t have to mention much more than Rochelle has a plan, and hint that it’s ‘technical’. That it was ultra-violence would surprise Ambrosia as much as it did us.
So Kaycee’s explanation will involve getting Paradoximan involved to open a paradoxical windows where Pax can send her mind even further in the past. Kaycee is likely going to skip over the “Kill Ambrosia in the process” part.
If that’s the case,maybe the top brass would think Cadet Paz is a complete nutcase or not!?
I’ve been thinking for a while that Ambrosia has to be briefed in detail about what to do in the event of a long slip. Go!Anna would have most of the knowledge necessary for that, and you might want Kaycee and Rochelle to provide some filler.
Yes. No use finding out a way for her to time-slip without actually providing her info allowing to change the past … unless you plan to do it multiple times. Which, while theoretically possible … I think Ambrosia would go crazy before second attempt.
I’ve been thinking for a bit recently about something: when Ambrosia goes back, what will happen with Magellan USA? She-Hog and Full-Metal Frog may not actually be alert enough if they don’t get that call from Annie, and might get caught. Also, She-Hog may not have that motivation to prove her wrong.
I’d figure that would be something Go!Anna would mention in the briefing that I’m kind of counting on. If the slip is long enough, they could warn Magellan USA before they get trapped by Prometheus.
On her own, Ambrosia knows about the Rarg disruptor tech, and a known way for any reasonably fit cadet to kill a Rarg. Kaycee knows about the incredible armor on the mothership and the closest reinforcement teams. The real prize here is Go!Anna. She’s seen it all. The origin of the Rarg attack and the exact time of their arrival on Earth, Sista Superior’s escape, a fairly good idea of Prometheus’ betrayal, and… she was there for Ranger Bill’s confession. Moon base Magellan, here we come!
Unfortunately, we’ve seen no sign that Ambrosia can bring anyone with her – even their mind – when she jumps. That’s the real point of Kaycee’s questions – she’s wrestling with the moral quandry of killing Ambrosia. To justify such an immoral act, she’s trying to confirm that sending Ambrosia back would, in fact, be enough to change what has happened. If not, then the quandry is resolved – there’s no reason to commit murder. If there is reason to think Ambrosia can stop all this… then Kaycee has to find it in herself to murder an innocent young woman.
Ambrosia can’t bring anyone with her, but Kaycee and Go!Anna can tell her the relevant information so she can bring it back when she time slips.
It wouldn’t be actual murder, since Ambrosia would still be alive and none of the events of the last 100 or so pages would have happened from every pov except Ambrosia’s if it works. And *everybody* would be dead if it doesn’t. But the intent is still there 🙁 That presumably will be an issue to deal with somewhere down the road. And we’ve STILL got the Vrax Japh to worry about!
Er, “Rochelle’s lime-looped attack…”? Are you sure there weren’t any lemon loops in there? 😊
The information that will make the difference is:
1) The Rargs have an EMP variant that’ll neutralize powers as well as electricity. This was used only once at the beginning of their attack (which was at Magellan Island, but that’s known by everyone post-attack).
2) They have a beam version of this as well (mostly used as point defense against flyers).
3) Anyone in a power nullifying field when the EMP hits will retain their powers (and be able to immediately fight as the EMP takes down the power nullifying field generator).
4) Bonus: Without provocation, Prometheus hit Team Magellan with this ray when they came calling (just before the attack).
That should give everyone what they need to successfully defend against the Rarg attack.